file.AsyncRead with a missing file: check the return value
plally reported that file.AsyncRead never calls back for a missing file. robotboy655: not a bug, check the return value.
plally reported that file.AsyncRead never calls back for a missing file. robotboy655: not a bug, check the return value.
Grocel wrote in the thread that Rubat plans to start the Linux x64 transition during the current update cycle, so concrete progress could come by March 2027 at the latest.
bydread reported GMod failing to launch with "No STEAMAPPS_INTERFACE_VERSION009". robotboy655: the game now uses newer Steam features, so the Steam client must be updated.
Akis-02 asked for a proper fix of combine_booth_tall01b.vmt instead of removing the normal map. robotboy655 said the current fix looks more consistent with the other material on the model and closed it; commit c18cba adds $normalmapalphaenvmapmask commented out.
PhoenX279 asked for TF2-style c_hands animations separate from the viewmodel. robotboy655 closed it: they are two different approaches, and TF2's works because its weapons reuse animations.
DarthTealc asked to rename the x86-64 branch because people still think they need it for CEF. robotboy655 closed the request: renaming would boot everyone off the branch (Steam has no branch rename), and it makes more sense to make the branch unnecessary and delete it sooner.
Minou-6 asked to increase the bodypart limit for playermodels. robotboy655 replied there is no bodypart limit in the source code as far as he can tell, and a bodygroup request would be a duplicate; it was closed as not planned.
Astralcircle reported that Lua errors with malformed data throw invalid UTF-8 code in markup.lua while the menu's Problems tab parses them. CornerPin could not reproduce it with error("\xF5") in any realm, and the issue was closed as not planned.