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Empty model handling reworked, prediction error counting fix, icons for new TF2 maps

Commit 5bca5b on main reworks how 0-byte model files are handled ("Change where it bails so maybe its less error prone?"), fixes prediction error counting for certain fields and adds icons for the 5 new TF2 maps.

Details

The empty model fix also reached the x86-64 beta separately in commit 7e5aa8, together with the earlier "Handle 0 byte model files crashing the game" change.

Two long-standing bugs: gamemode switch reverts, Workshop changes unload server content

TotallyARussian reported two long-standing bugs on the x86-64 beta: in #7117, a gamemode changed during a game reverts to the previous one on the next map; in #7118, subscribing to or unsubscribing from an addon while on a server unloads the server's content, turning models into errors.

Details

He says both happen on all branches and have for a long time. For now, the only reliable way to switch gamemodes is to quit the map and do it in the main menu. No developer replies yet.

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is3DSkybox fix, higher quality Eli Vance face, menu state loses unused libraries

Commit 693484 on main fixes is3DSkybox not resetting when returning from hooks, ships a higher quality Eli Vance face texture from the S1 repo and removes some unused libraries from the menu state.

Details
  • Fixed the "is3DSkybox" variable not resetting when returning from hooks
  • Fixed some missing textures on Half-Life 2: Episode 2 props
  • Workaround for Portal using the same texture names as Ep2
  • Removed some unused libs from the menu state
  • "Last map" saves use a delimiter that can't naturally occur in filenames
  • The network transfer folder blacklist is now a whitelist; .ain was removed from the extension whitelist
  • Try resolving a crash with the recent change to Entity:SetPos
  • Merged pull requests: removed an unnecessary Think hook from the DOF post-processing effect; updated a comment in SurfaceProperties.txt
  • Higher quality Eli Vance face texture from the S1 repo
  • Fixed a typo in the cam.End2D underflow error message

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9 new Combine props added; engine.CloseServer no longer falsely announces a shutdown

Commit 71ca28 on main adds 9 new Combine-related props from the licensee repo and fixes engine.CloseServer claiming the server is shutting down when it is not.

Details
  • Material reading fixes
  • engine.CloseServer no longer falsely claims the server is shutting down
  • file.Read blocklist updated so it doesn't affect file and folder names in the DATA path
  • Added 9 new Combine related props; combine_booth_tall01b.vmt made less extremely glossy
  • Fixed a missing material on a CS:S prop and an EP1 prop

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