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GitHub · Facepunch/garrysmod-requests
23:55 UTC

Request: Infected shader fallback instead of overwritten L4D2 materials

Akabenko asked to stop overwriting the original L4D2 .vmt files and instead set the Infected shader's fallback to VertexLitGeneric. It was closed as completed on 5 October; commit 4e35e7 does the fallback in code.

#shaders#content#fixed
garrysmod-requests #3394 ↗
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