Tag: #security (3) Clear filter ×

1 update

Request: Player:RunConsoleCommand

Added in commit 09a162 and the request was closed as completed: Player:RunConsoleCommand is serverside only, has the same limitations as the global RunConsoleCommand, and some Sandbox tools already use it. The same commit adds lua_refresh_file autocomplete (#3428) and fixes the blurry citizen_sheet_bloody.vtf texture (garrysmod-issues #7116).

1 story

1 story

1 story

Envmap and lightprobe commands blocked from Lua; dupes/saves/demos with a single tag load again

Commit 7be067 on main blocks the envmap and lightprobe commands from Lua, fixes some dupes, saves and demos not loading, and adds more decompression self checks.

Details
  • Block envmap and lightprobe commands from Lua
  • Replace usages of string.Explode with string.Split
  • Properly fix env_microphone missing closed captions
  • Dedicated server workshop cleanup now runs in the correct folder (it was cleaning cache/workshop/ while files were saved to cache/srcds/)
  • Fixed some dupes/saves/demos not loading when they only have a single tag (Dupe, Save or Demo)
  • More decompression self checks; the FastLZ fallback was removed from util.Decompress (workshop dupes/saves already use LZMA, util.Compress has used LZMA since 2014)