surface.DrawPoly now errors on fewer than 3 vertices; invisible ropes under mcore fixed
Commit 185851 on main makes surface.DrawPoly throw an error when given fewer than 3 vertices, fixes ropes turning invisible in a specific multicore setup and restores sk_auto_reload_time.
surface.DrawPolythrows an error on invalid data (fewer than 3 verts)- Ropes no longer go invisible with
r_queued_ropes 0; mat_queue_mode 2; gmod_mcore_test 1 sk_auto_reload_timeworks again; it requiresgmod_suit 1, and a value of 0 or below disables the feature