Big x86-64 beta update: entity creation crash fixes, p2p_force_reliable, Srcds workshop IDs from a file
Commit 0e9ec4 on the x86-64 beta brings a large batch of fixes: several potential crashes around entity creation and search, a new p2p_force_reliable convar, loading Srcds workshop IDs from a file, fixed normals on many built-in models and new props.
- Disable panel drag'n'drop with mouse 3/4/5
- Fixed hacked Rollermines ignoring Combine Hunters
- Allow setting filters via
Entity:SetSaveValue - Override whitelist gains
info_player_teamspawn,info_vehicle_groundspawnand placeholder entities based onprop_dynamic/prop_physics - Various potential crash fixes when creating entities and around entity search
- Bandaid fix for
GetBoneTransformreturning garbage (needs further investigation) - Added
p2p_force_reliable(default 0); small packets now usek_EP2PSendUnreliableinstead ofk_EP2PSendUnreliableNoDelay - Different fix attempt for overlay layers resetting on server join
- Feedback message for
host_writeconfig_lua - Srcds can load workshop IDs from a file, alone or together with a collection; the cache moved from
cfg/srcds_addons.txttocache/srcds_addon_list_cache.txt - Removed the CExampleEffect screen space effect
- No Lua errors when using
prop_effectin the base gamemode - New
UpdateScreenEffectTexturematproxy (forces_rt_FullFrameFBto update at the end of the frame), used for the PHX screen - Fixed
SWEP:CustomAmmoDisplaycausing UI overlaps; ammo HUD no longer spams animations - Fixed normals on more built-in models (CS:S and EP2 props, grenades, furniture)
- Fallback CS:S hostage pain sounds (citizen sounds), for TTT and other addons
- Panels think and clip while the main menu is open
- lua_shared: fewer
Bootil::BStringusages (ILuaShared unchanged), less duplication calling Lua from C - Cargo container props recompiled to fix tangents, plus 3 new props; spawnlists and spawnicons updated (CS:GO map props rearranged, more L4D1 props)
gmod_toolno longer errors with addon tools in non-Sandbox gamemodes- Also includes the SourceTV/HLTV crash fix, vehicle regression fix, bone cache fixes, zombie double ragdoll fix and the spawnmenu/Infected/npc_alyx fixes from main