Entity:SetPos now runs trigger touch events; controller input and SetNWVarProxy fixes
Commit c18cba on main makes Entity:SetPos run trigger touch events, fixes several controller input bugs and fixes the old value passed to SetNWVarProxy callbacks.
- "failed to dlopen" log skips are now case insensitive (macOS)
combine_booth_tall01b.vmtincludes$normalmapalphaenvmapmask, commented out- Fixed
IN_MOVERIGHT/IN_MOVELEFTnot activating from a controller - Fixed a false positive "SeekPut overflow" message
- Fixed
Player:KeyDownclientside in singleplayer not detecting controller movement - Fixed
SetNWVarProxycallback's old value being the new value Entity:SetPosruns trigger touch events